iPhone Games: Need for Speed Undercover Review
Wednesday, July 1st, 2009Need for Speed: Undercover is the iPhone version of the latest game in EA’s long-running racing game series. The series has gone through numerous changes over the years, beginning initially as a simulation style racer before moving into more arcade pursuits with police chases featuring prominently in the series. The series then shifted focus to street racing, which is where my interest in the series really started to pick up. Eventually they moved away from street racing and back to a more realistic style as well as police chases. Undercover is a hybrid of many of these past styles, featuring a good deal of police action, the open-endedness of recent games, as well as a detailed story mode to help flesh out the action.
The main story mode of the game takes you through a series of missions and races as you lead your character through the ranks of the underworld as he tries to break up a smuggling ring. On your journey you’ll have access to a large selection of different cars, all of which can be upgraded and outfitted with different parts and accessories by earning cash by winning races and completing missions and events.
The graphics have carried over from the console versions well, with beautiful environments and great texturing. The iPhone is just a notch below the PSP version in graphical prowess, which is saying quite a bit. There are 3 main areas to explore, and each is large and detailed, with unique sights and pathways scattered about the map.
One element of the iPhone version that doesn’t mercifully escape the transition from the big screen to the handheld is the cheesy cinemas, which were universally panned in the console versions. They’re painful to watch, conjuring up nightmares of all the shovelware on the Sega CD, when live acting FMV was all the rage (and drew the rage of most who played them).
Controls are solid, utilizing both the iPhone’s tilt function as well as the touch screen. Your car automatically drives for you, so your main considerations are steering (accomplished by tilting the iPhone to and fro) and braking or slowing down (accomplished by tapping on the touch screen). When you have a car outfitted with nitro you can engage it by swiping your finger up the screen. Lastly, you can enter speedbreaker mode, where the world slows down around you, allowing you to weave through a dangerous spot with ease, by pulling your finger down the screen.
Overall the controls work well enough once you get the hang of them, though I think using the touch screen to turn and the tilt feature to brake may have been a better option for smoother control. As it is you can’t adjust the controls in any way, so you’ll have to get used to what’s there.
The music is a prominent collection of rock music which goes well with the hard charging racing. The sound effects are also done well, with crashes and screeching tires sounding just right.
I wasn’t quite as enamoured with Undercover as I have been with past NFS games, but Undercover is a solid and good looking racing game for the iPhone that racing fans will likely get a lot of mileage out of.
Pros:
- Beautiful graphics
- Large areas to race through and explore
- Good selection of cars and upgrades
Cons:
- Adjustable controls would’ve been preferable
- Horrendous cinemas
- No online play
Score: 8/10
Price: $6.99
Need for Speed Undercover on iTunes




