4 Major Reasons Why Developers Love the iPhone
Monday, April 27th, 2009Can reach a large audience
Unlike independently produced PC games, which were the major domain of small developers before the iPhone hit the scene, iPhone games gain instant access to a large consumer base, and with minimal advertising necessary, thanks to numerous iPhone reviews sites which bring free exposure to most games. While the competition has grown increasingly fierce on the iPhone, with the number of apps available increasing by nearly 300% in just the last few months alone, the number of purchases is steadily climbing with it, at about 275% over that same span. While the iPhone will likely hit a wall in the future at some point as the number of games available simply overwhelms the market (though Apple claims to be implementing more stringent game approval policies in the near future), the ceiling has not been reached just yet, and may not for some time.
Price encourages impulse buys
With the high price of most games, gamers tend to be cautious with what they purchase, and rightfully so. Especially with the global economy in its current slowdown, plunking down $50 for a game without extensively looking into it first just isn’t smart. The iPhone, with games typically falling in the $0.99 to $5 range, hasn’t had this problem, as gamers have been more than willing to spend cash on games they knew nothing about beforehand, and even games they figured they wouldn’t like. You won’t be seeing people buying a $50 PlayStation 3 game that they assume they won’t like anytime soon.
iPhone games tend to get the benefit of the doubt from reviewers
Check out any site carrying iPhone reviews and you’ll probably see slightly inflated scores that give games more credit than they perhaps deserve because a) many of them are developed by smaller companies, and b) they’re cheap. Scroll through any iPhone reviews site and you’ll see a lot of 80% and better scores. Are iPhone games just that good? Probably not. But the combination of low price and portability make them more attractive than they might otherwise be, and through those glowing reviews (as well as the generally high review scores most games have at the app store), more attractive to consumers.
Limited Piracy
While iPhone piracy does exist, playing pirated versions of iPhone games requires a jailbroken iPhone which most casual users neither have nor want. Coupled with the low cost of iPhone games, piracy has remained fairly low, a fate that most other gaming systems have not been as fortunate to obtain. Even independently developed computer games that sell for reasonable amounts are often cracked and sent out over file sharing sites shortly after their release, making the iPhone a relative safe haven for small developers looking to carve out a tiny niche in the gaming world, and a bit of profit to go with it.
